

Your near-constant companion, Elizabeth Comstock, can open Tears (alternate reality portals), but these are mostly relegated to spawning extra ammo, an alternate weapon, more health packs, or a bonus spot of cover. You can risk starting a fight early, but it still happens regardless because it needs to for you to suitably search an area. Some key setpieces from early demos are reused but in such a way that they're much simpler and don't have to deliver on the bigger goals promised.

It's not that Infinite doesn't try to deliver on its promises, but even late development pre-release materials advertised unique enemy types in different ways than how they function in the final game. If one word defines Infinite, it's "inconsistent".ĪLSO READ: Help! I Can't See What I'm Doing In System Shock Remake In both regards, Infinite does the exact opposite. This is despite Bioshock 2's ending being poised to connect, and pointedly close, the door on Rapture. Every couple of years after, whenever I was prompted to re-examine it again, that gnawing sense grew until I finally tried to put all the pieces together. When I first played it, I had genuine fun, but something kept gnawing at me, so I went through again. Over time, the longer one has to assess Infinite, the less likely they are to be able to take it at that surface level.

Where most broken games have mindbogglingly absurd gameplay or some strange story that makes no sense, with Infinite it's so much more abstract, like trying to untangle gum from an aggravated sea urchin. That shift on Infinite over the years didn't come from nowhere either (though there are some, like our Rob Zak, who stand by the game through thick and thin). Gone are the accolades, in their place is a wealth of scorn and criticism. Time hasn't been kind to BioShock Infinite, as revealed by the shift in opinion towards it since its highly praised launch. If you're just looking for a simple 'yay' or 'nay' answer, then you won't find it here. And all these years later, like many others, I'm still reckoning with the fallout of what actually released. In fact, it was the first time I pre-ordered a game, ever. You know I was there day one for Bioshock Infinite.
